Bug 1074236

Summary: flare-game: player takes no damage
Product: [openSUSE] openSUSE Tumbleweed Reporter: Peter Sütterlin <P.Suetterlin>
Component: OtherAssignee: Dmitriy Perlow <dap.darkness>
Status: RESOLVED FIXED QA Contact: E-mail List <qa-bugs>
Severity: Normal    
Priority: P5 - None    
Version: Current   
Target Milestone: ---   
Hardware: Other   
OS: Other   
Whiteboard:
Found By: --- Services Priority:
Business Priority: Blocker: ---
Marketing QA Status: --- IT Deployment: ---

Description Peter Sütterlin 2017-12-29 19:33:36 UTC
I have flare and flare-game installed on two computers (one from the Tumbleweed repo, version 0.20-1.2, and one from the games repo, 0.20-4.16 and 0.20-6.4).

In both versions monsters get passive as soon as they are close to the player.  They don't attack, player takes no damage at all.  While you can play the game, it's not really a challenge that way... :o
It happens both in the alpha-demo and the emphyrean_campaign mods.

I cross-checked with the latest version from github, there the issue does not show up.  Monsters attack, and player loses health.
Comment 1 Andreas Stieger 2017-12-29 19:46:25 UTC
assign to maintainer
Comment 2 Tomáš Chvátal 2018-03-15 10:23:26 UTC
This is fixed in flare 1.0 release.